

Madden NFL 23's Skill-Based Passing is a welcome change of pace that makes the game feel almost brand new.įrom the start of your time with Madden NFL 23, you'll be given the chance to run through a quick tutorial on what Skill-Based Passing is all about.

However, unlike those more gimmicky additions, this is a true overhaul and does legitimately impact your play if you give it time to learn. Features like this are not exactly new to the world of Madden, for those old enough to remember things like the passing cone found in Madden NFL 06. Similar to what it sounds like, Skill-Based Passing is a new way for players to throw the football in Madden, aiming to give players much more control over not only what types of passes are being thrown, but also where the ball is placed. However, while animation changes are important and needed, perhaps the biggest change found in Madden NFL 23, and one of the biggest changes to the franchise period, is the new Skill-Based Passing system found within the FieldSENSE gameplay system. Taking down players has always felt like a bit of a chance affair in past Madden titles, but this year, catching up to players or having a better defender at your disposal does change the way a game can go, and the animations do look extremely lifelike in the way players react to hits or go down to the ground. Things like mid-air collisions, joining a fellow teammate in making a tackle, or the way defenders attempt to shed blocks have all been tweaked, and all look way better than they have in any other year.
Madden nfl 22 metacritic series#
Building off last year's inclusion of "Dynamic Gameday," a series of systems that aimed to overhaul the animations and physics of Madden, Madden NFL 23 features a new gameplay system it calls "FieldSENSE."įound only on the PlayStation 5 and Xbox Series X|S, FieldSENSE is comprised of a handful of new things, including the new "Hit Everything" animation technology that allows for more realistic collisions when attempting a tackle.
